JDK核心源码深入剖析(synchronized和ConcurrentHashMap)
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1 同步锁synchronized追本溯源
1.1 synchronized场景回顾
public synchronized void test() {
//
}
public void test() {
synchronized (this) {
}
}
public static synchronized void test() {
//
}
public void test() {
synchronized (xx.class) {
}
}
1.2 反汇编寻找锁实现原理
public class BTest {
private static Object object = new Object();
public synchronized void testMethod() {
System.out.println("Hello World -synchronized method ");
}
public static void main(String[] args) {
synchronized (object) {
System.out.println("Hello World -synchronized block ");
}
}
}
javap -v -c BTest.class
Last modified 2021-6-4; size 898 bytes
MD5 checksum 57342c74c29e2a57a799cd2b6b2a9de5
Compiled from "BTest.java"
public class com.syn.BTest
minor version: 0
major version: 52
flags: ACC_PUBLIC, ACC_SUPER
Constant pool:
#1 = Methodref #7.#30 // java/lang/Object."<init>":()V
#2 = Fieldref #31.#32 // java/lang/System.out:Ljava/io/PrintStream;
#3 = String #33 // Hello World -synchronized method
#4 = Methodref #34.#35 // java/io/PrintStream.println:(Ljava/lang/String;)V
#5 = Fieldref #8.#36 // com/syn/BTest.object:Ljava/lang/Object;
#6 = String #37 // Hello World -synchronized block
#7 = Class #38 // java/lang/Object
#8 = Class #39 // com/syn/BTest
#9 = Utf8 object
#10 = Utf8 Ljava/lang/Object;
#11 = Utf8 <init>
#12 = Utf8 ()V
#13 = Utf8 Code
#14 = Utf8 LineNumberTable
#15 = Utf8 LocalVariableTable
#16 = Utf8 this
#17 = Utf8 Lcom/syn/BTest;
#18 = Utf8 testMethod
#19 = Utf8 main
#20 = Utf8 ([Ljava/lang/String;)V
#21 = Utf8 args
#22 = Utf8 [Ljava/lang/String;
#23 = Utf8 StackMapTable
#24 = Class #22 // "[Ljava/lang/String;"
#25 = Class #38 // java/lang/Object
#26 = Class #40 // java/lang/Throwable
#27 = Utf8 <clinit>
#28 = Utf8 SourceFile
#29 = Utf8 BTest.java
#30 = NameAndType #11:#12 // "<init>":()V
#31 = Class #41 // java/lang/System
#32 = NameAndType #42:#43 // out:Ljava/io/PrintStream;
#33 = Utf8 Hello World -synchronized method
#34 = Class #44 // java/io/PrintStream
#35 = NameAndType #45:#46 // println:(Ljava/lang/String;)V
#36 = NameAndType #9:#10 // object:Ljava/lang/Object;
#37 = Utf8 Hello World -synchronized block
#38 = Utf8 java/lang/Object
#39 = Utf8 com/syn/BTest
#40 = Utf8 java/lang/Throwable
#41 = Utf8 java/lang/System
#42 = Utf8 out
#43 = Utf8 Ljava/io/PrintStream;
#44 = Utf8 java/io/PrintStream
#45 = Utf8 println
#46 = Utf8 (Ljava/lang/String;)V
{
public com.syn.BTest();
descriptor: ()V
flags: ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
0: aload_0
1: invokespecial #1 // Method java/lang/Object."<init>":()V
4: return
LineNumberTable:
line 3: 0
LocalVariableTable:
Start Length Slot Name Signature
0 5 0 this Lcom/syn/BTest;
public synchronized void testMethod();
descriptor: ()V
flags: ACC_PUBLIC, ACC_SYNCHRONIZED
Code:
stack=2, locals=1, args_size=1
0: getstatic #2 // Field java/lang/System.out:Ljava/io/PrintStream;
3: ldc #3 // String Hello World -synchronized method
5: invokevirtual #4 // Method java/io/PrintStream.println:(Ljava/lang/String;)V
8: return
LineNumberTable:
line 7: 0
line 8: 8
LocalVariableTable:
Start Length Slot Name Signature
0 9 0 this Lcom/syn/BTest;
public static void main(java.lang.String[]);
descriptor: ([Ljava/lang/String;)V
flags: ACC_PUBLIC, ACC_STATIC
Code:
stack=2, locals=3, args_size=1
0: getstatic #5 // Field object:Ljava/lang/Object;
3: dup
4: astore_1
5: monitorenter
6: getstatic #2 // Field java/lang/System.out:Ljava/io/PrintStream;
9: ldc #6 // String Hello World -synchronized block
11: invokevirtual #4 // Method java/io/PrintStream.println:(Ljava/lang/String;)V
14: aload_1
15: monitorexit
16: goto 24
19: astore_2
20: aload_1
21: monitorexit
22: aload_2
23: athrow
24: return
Exception table:
from to target type
6 16 19 any
19 22 19 any
LineNumberTable:
line 11: 0
line 12: 6
line 13: 14
line 14: 24
LocalVariableTable:
Start Length Slot Name Signature
0 25 0 args [Ljava/lang/String;
StackMapTable: number_of_entries = 2
frame_type = 255 /* full_frame */
offset_delta = 19
locals = [ class "[Ljava/lang/String;", class java/lang/Object ]
stack = [ class java/lang/Throwable ]
frame_type = 250 /* chop */
offset_delta = 4
static {};
descriptor: ()V
flags: ACC_STATIC
Code:
stack=2, locals=0, args_size=0
0: new #7 // class java/lang/Object
3: dup
4: invokespecial #1 // Method java/lang/Object."<init>":()V
7: putstatic #5 // Field object:Ljava/lang/Object;
10: return
LineNumberTable:
line 4: 0
}
monitorenter :
Each object is associated with a monitor. A monitor is locked if and only if it
has an owner. The thread that executes monitorenter attempts to gain ownership
of the monitor associated with objectref, as follows:
• If the entry count of the monitor associated with objectref is zero, the
thread enters the monitor and sets its entry count to one. The thread is then
the owner of the monitor.
• If the thread already owns the monitor associated with objectref, it reenters
the monitor, incrementing its entry count.
• If another thread already owns the monitor associated with objectref, the
thread blocks until the monitor’s entry count is zero, then tries again to gain
ownership.
monitorexit:
The thread that executes monitorexit must be the owner of the monitor associated
with the instance referenced by objectref.
The thread decrements the entry count of the monitor associated with objectref.
If as a result the value of the entry count is zero, the thread exits the
monitor and is no longer its owner. Other threads that are blocking to enter the
monitor are allowed to attempt to do so.
————————————————
版权声明:本文为CSDN博主「Ybb_studyRecord」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/m0_46690280/article/details/117553508
1.3 Monitor详解
//构造器
ObjectMonitor() {
_header = NULL;
_count = 0;
_waiters = 0,
_recursions = 0; // 递归;线程的重入次数,典型的System.out.println
_object = NULL; // 对应synchronized (object)对应里面的object
_owner = NULL; // 标识拥有该monitor的线程
_WaitSet = NULL; // 因为调用object.wait()方法而被阻塞的线程会被放在该队列中
_WaitSetLock = 0 ;
_Responsible = NULL;
_succ = NULL;
_cxq = NULL; // 竞争队列,所有请求锁的线程首先会被放在这个队列中
FreeNext = NULL;
_EntryList = NULL; // 阻塞;第二轮竞争锁仍然没有抢到的线程(偏向/可重入)
_SpinFreq = 0;
_SpinClock = 0;
OwnerIsThread = 0;
}
1.3.2 Monitor竞争
1.3.3 Monitor释放
2 并发容器线程安全应对之道
2.1 并发容器总体概述
2.2 并发容器数据结构与继承
2.3 并发容器源码深度剖析
public static void main(String[] args) {
ConcurrentHashMap<Integer, Integer> m = new ConcurrentHashMap<Integer, Integer>();
for (int i = 0; i < 16; i++) {
if (i == 0) {
m.put(i, i);//正常新增(演示)
} else if (i == 11) {
m.put(i, i);//扩容(演示)
} else if (i == 10) {
m.put(27, 27);
m.put(43, 43);
} else if (i == 9) {
} else {
m.put(i, i);//正常新增
}
}
m.get(8);
System.out.println(m);
}
2.3.1 并发容器成员变量
private static final int MAXIMUM_CAPACITY = 1 << 30; //table最大容量:
2^30=1073741824
private static final int DEFAULT_CAPACITY = 16; //默认容量,必须是2的幂数
static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; 数组的建议最大值
private static final int DEFAULT_CONCURRENCY_LEVEL = 16; //并发级别,遗留下来的,为兼容以前的版本
static final int TREEIFY_THRESHOLD = 8;// 链表转红黑树阀值,> 8 链表转换为红黑树
static final int UNTREEIFY_THRESHOLD = 6;// 树转链表阀值
static final int MIN_TREEIFY_CAPACITY = 64;// 转化为红黑树的表的最小容量
private static final int MIN_TRANSFER_STRIDE = 16;// 每次进行转移的最小值
2.3.2 并发容器构造器
public ConcurrentHashMap() { }
private static final int MAXIMUM_CAPACITY = 1 << 30
public ConcurrentHashMap(int initialCapacity) {
if (initialCapacity < 0) // 初始容量小于0,抛出异常
throw new IllegalArgumentException();
int cap = ((initialCapacity >= (MAXIMUM_CAPACITY >>> 1)) ?
MAXIMUM_CAPACITY :
tableSizeFor(initialCapacity + (initialCapacity >>> 1) + 1));
// 初始化
this.sizeCtl = cap;
}
public ConcurrentHashMap(Map<? extends K, ? extends V> m) {
this.sizeCtl = DEFAULT_CAPACITY;
putAll(m);
}
public ConcurrentHashMap(int initialCapacity, float loadFactor) {
this(initialCapacity, loadFactor, 1);
}
public ConcurrentHashMap(int initialCapacity,
float loadFactor, int concurrencyLevel) {
if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0)
throw new IllegalArgumentException();
if (initialCapacity < concurrencyLevel) // Use at least as many bins
initialCapacity = concurrencyLevel; // as estimated threads
long size = (long)(1.0 + (long)initialCapacity / loadFactor);
int cap = (size >= (long)MAXIMUM_CAPACITY) ?
MAXIMUM_CAPACITY : tableSizeFor((int)size);
this.sizeCtl = cap;
}
public static void main(String[] args) {
HashMap m = new HashMap(15, 0.5f);
ConcurrentHashMap cm = new ConcurrentHashMap(15, 0.5f);
//debug here
System.out.println("before put");
m.put(1, 1);
cm.put(1, 1);
//and here
System.out.println("after put");
System.out.println(ClassLayout.parseInstance(cm).toPrintable());
}
public ConcurrentHashMap(int initialCapacity,
float loadFactor, int concurrencyLevel) {
if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0)
throw new IllegalArgumentException();
if (initialCapacity < concurrencyLevel) // Use at least as many bins
initialCapacity = concurrencyLevel; // as estimated threads
//initial = 15, size = 31
long size = (long)(1.0 + (long)initialCapacity / loadFactor);
//所以tableSizeFor做满1运算前,并不是15本身,而是size,也就是31
//运算后,cap=32 , 不是16
int cap = (size >= (long)MAXIMUM_CAPACITY) ?
MAXIMUM_CAPACITY : tableSizeFor((int)size);
this.sizeCtl = cap;
}
//开始之初,table为null,在put时,会触发table的初始化,也就是以下方法
//从put方法的入口可以追踪到
private final Node<K,V>[] initTable() {
Node<K,V>[] tab; int sc;
while ((tab = table) == null || tab.length == 0) {
//sc = 原来的sizeCtl也就是 32
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
try {
if ((tab = table) == null || tab.length == 0) {
int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
@SuppressWarnings("unchecked")
//创建node数组,长度为n,也就是32
Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
//创建完复制给table,初始化完成,也就是我们看到的32长度的数组
table = tab = nt;
// n >>> 2 ,相当于n除以4是8, 32-8=24
//实际效果相当于,n* 3/4 , 也就是 n*0.75 , 你指定的0.5在这里 没什么用!
sc = n - (n >>> 2);
}
} finally {
//在finally中将它赋给了sizeCtl,也就是我们最终看到的24
sizeCtl = sc;
}
break;
}
}
return tab;
}
/**
* Table initialization and resizing control. When negative, the
* table is being initialized or resized: -1 for initialization,
* else -(1 + the number of active resizing threads). Otherwise,
* when table is null, holds the initial table size to use upon
* creation, or 0 for default. After initialization, holds the
* next element count value upon which to resize the table.
*/
private transient volatile int sizeCtl;
2.3.3 put方法
(U.compareAndSwapInt(this, SIZECTL, sc, -1))
static final int HASH_BITS = 0x7fffffff; // usable bits of normal node hash
public static void main(String[] args) {
ConcurrentHashMap<Integer, Integer> m = new ConcurrentHashMap<Integer, Integer>();
for (int i = 0; i < 16; i++) {
if (i == 0) {
m.put(i, i);//正常新增(演示)
} else if (i == 11) {
m.put(i, i);//扩容(演示)
} else if (i == 10) {
m.put(27, 27);
m.put(43, 43);
} else if (i == 9) {
} else {
m.put(i, i);//正常新增
}
}
m.get(8);
System.out.println(m);
}
//哈希冲突
static void testHashCode() {
System.out.println((16 - 1) & spread(new Integer(27).hashCode()));
System.out.println((16 - 1) & spread(new Integer(43).hashCode()));
System.out.println((16 - 1) & spread(new Integer(11).hashCode()));
}
static final int spread(int h) {
return (h ^ (h >>> 16)) & HASH_BITS;
}
final V putVal(K key, V value, boolean onlyIfAbsent) {
if (key == null || value == null) throw new NullPointerException();
int hash = spread(key.hashCode()); //key取hash扰动
int binCount = 0;
for (Node<K,V>[] tab = table;;) { //循环直到成功
Node<K,V> f; int n, i, fh;
if (tab == null || (n = tab.length) == 0)
tab = initTable(); //表为空的话,初始化表,下面会详细介绍
//寻址,找到头结点f
else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
//cas在这里!!!
//插槽为空,cas插入元素
//比较是否为null,如果null才会设置并break,否则到else
if (casTabAt(tab, i, null,
new Node<K,V>(hash, key, value, null)))
//插入成功,break终止即可,如果不成功,会进入下一轮for
break; // no lock when adding to empty bin
}
//helpTransfer() 扩容。下小节详细讲,一个个来……
else if ((fh = f.hash) == MOVED)
tab = helpTransfer(tab, f);
else {
V oldVal = null;
//synchronized 在这里!!!
//插槽不为空,说明被别的线程put抢占了槽
//那就加锁,锁的是当前插槽上的头节点f(类似分段锁)
synchronized (f) {
if (tabAt(tab, i) == f) {
if (fh >= 0) {
binCount = 1;
//沿着当前插槽的Node链往后找
for (Node<K,V> e = f;; ++binCount) {
K ek;
//如果找到相同key,说明之前put过
if (e.hash == hash &&
((ek = e.key) == key ||
(ek != null && key.equals(ek)))) {
oldVal = e.val;
//abset参数来决定要不要覆 盖,默认是覆盖
if (!onlyIfAbsent)
e.val = value;
break;
}
Node<K,V> pred = e;
//否则,新key,新Node插入到最后
if ((e = e.next) == null) {
pred.next = new Node<K,V>(hash, key,
value, null);
break;
}
}
}
//如果是红黑树,说明已经转化过,按树的规则放入Node
else if (f instanceof TreeBin) {
Node<K,V> p;
binCount = 2;
if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key,
value)) != null) {
oldVal = p.val;
if (!onlyIfAbsent)
p.val = value;
}
}
}
}
if (binCount != 0) {
//如果节点数达到临界值,链表转成树
if (binCount >= TREEIFY_THRESHOLD)
treeifyBin(tab, i);
if (oldVal != null)
return oldVal;
break;
}
}
}
addCount(1L, binCount); //统计size
return null;
}
//compareAndSetObject,比较并插入,典型CAS操作
static final <K,V> boolean casTabAt(Node<K,V>[] tab, int i,
Node<K,V> c, Node<K,V> v) {
return U.compareAndSwapObject(tab, ((long)i << ASHIFT) + ABASE, c, v);
}
//注意点:先以单线程看业务流程,再类比多个线程操作下的并发是如何处理的?
private final Node<K,V>[] initTable() {
Node<K,V>[] tab; int sc;
while ((tab = table) == null || tab.length == 0) { //自旋
//第1个线程这个if不成立,会进入下面,设置为-1
//第2个线程来的时候if成立,注意理解多线程在跑。
if ((sc = sizeCtl) < 0) //注意回顾上面的值,小于0表示正在初始化,或扩容
Thread.yield(); //有线程在操作,将当前线程yield让出时间片。唤醒后进入下 一轮while
// lost initialization race; just spin
//CAS操作来设置SIZECTL为-1,如果设置成功,表示当前线程获得初始化的资格
//传入对象 & 内存地址 & 期望值 & 将修改的值
else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
try {//table是null,还没初始化
if ((tab = table) == null || tab.length == 0) {//默认容量16
int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
@SuppressWarnings("unchecked")
Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
//初始化 table //给table赋值,注意这个table是volatile的,会被其他线程及时看 到!
//一旦其他线程看到不是null,走while循环发现table不等于空就 return了
table = tab = nt;
sc = n - (n >>> 2); //计算下次扩容的阈值,容量的0.75,和你指 定的factor无关
}
} finally {
sizeCtl = sc;
}
break;
}
}
return tab;
}
2.3.4 扩容
public static void main(String[] args) {
ConcurrentHashMap<Integer, Integer> m = new ConcurrentHashMap<Integer, Integer>();
for (int i = 0; i < 16; i++) {
if (i == 0) {
m.put(i, i);//正常新增(演示)
} else if (i == 11) {
m.put(i, i);//扩容(演示)
} else if (i == 10) {
m.put(27, 27);
m.put(43, 43);
} else if (i == 9) {
} else {
m.put(i, i);//正常新增
}
}
m.get(8);
System.out.println(m);
}
//如果正在扩容,上去帮忙 * tab = 旧数组, f=头结点,如果正在扩容,它是一个ForwardNode类型
final Node<K,V>[] helpTransfer(Node<K,V>[] tab, Node<K,V> f) {
Node<K,V>[] nextTab; int sc;
if (tab != null && (f instanceof ForwardingNode) &&
(nextTab = ((ForwardingNode<K,V>)f).nextTable) != null) {
int rs = resizeStamp(tab.length);
// sizeCtl < 0 (说明还在扩容中)
while (nextTab == nextTable && table == tab &&
(sc = sizeCtl) < 0) {
//一堆条件判断,不去管它
if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
sc == rs + MAX_RESIZERS || transferIndex <= 0)
break;
// cas将 sizeCtl + 1, (表示增加了一个线程帮助其扩容)
if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) {
// 找到了,核心在这里!这个内部藏着扩容的具体操作
transfer(tab, nextTab);
break;
}
}
return nextTab;
}
return table;
}
private final void transfer(Node<K,V>[] tab, Node<K,V>[] nextTab) {
int n = tab.length, stride;
// 将 length / 8 然后除以 CPU核心数。如果得到的结果小于 16,那么就使用 16。
// 如果桶较少的话,默认一个 CPU(一个线程)处理 16 个桶
if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)
stride = MIN_TRANSFER_STRIDE; // subdivide range // 最小16
if (nextTab == null) { // initiating // 新的 table 尚未初始化
try {
@SuppressWarnings("unchecked")
// 扩容 2 倍
Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n << 1];
// 赋值给新table
nextTab = nt;
} catch (Throwable ex) { // try to cope with OOME
sizeCtl = Integer.MAX_VALUE;
return;
}
// 更新成员变量
// transferIndex表示没迁移的桶里最大索引的值,这个会被多个线程瓜分走越来越小。
// 一开始这个值是旧tab的尾部:也就是 n
// 瓜分时,从大索引往后分,也就是顺序是 : 15 14 13 12 ....0
nextTable = nextTab;
transferIndex = n; // tag_0
}
// 新 tab 的 length
int nextn = nextTab.length;
// 创建一个 fwd 节点,用于标记。当别的线程发现这个槽位中是 fwd 类型的节点,则跳过这个节 点。
ForwardingNode<K,V> fwd = new ForwardingNode<K,V>(nextTab);
boolean advance = true; //临时变量,表示要不要移动槽
boolean finishing = false; // to ensure sweep before committing nextTab //临时变量,表示当前槽有没有迁移完
for (int i = 0, bound = 0;;) {
//每次for遍历一个桶来迁移,也就是旧table里的一个 元素
Node<K,V> f; int fh;
while (advance) {
//这里的while是配合tag_3的cas做自旋,只有它可能会触发多次循环, 其他俩都是循环1次结束
//while比较乱:可以打断点进来调试查看每次的经过
// 第一次for的时候进 tag_3 确定bound和i,也就是给当前线程分配了 bound ~ i 之间的桶
// 以后每次--i,只要不大于bound,都进 tag_1,也就是啥都不干
// 最后一次,等于bound的时候,说明分配给当前线程的桶被它for完了,退出
int nextIndex, nextBound;
if (--i >= bound || finishing)// tag_1
//如果i比bound还大,或者当前i下的链表没移动完,--i推动一格
advance = false;
else if ((nextIndex = transferIndex) <= 0) {// tag_2
//如果transferIndex <=0 说明已迁移完成,没有桶需要处理了,退出
i = -1;
advance = false;
}
else if (U.compareAndSwapInt
(this, TRANSFERINDEX, nextIndex,
nextBound = (nextIndex > stride ?
nextIndex - stride : 0))) {// tag_3
// 第一次for的时候会走进这里,确定当前线程负责的桶的范围,同时cas更新transferIndex
// 也就是,多个线程第一次都会访问到这里,通过cas来分一部分桶,cas防止并发下重复分配
// 注意,来这里之前,经过了tag_2的赋值:
// 所以这里在cas前 nextIndex = transferIndex = 16
// cas后, transferIndex = nextBound = (nextIndex - stride) = 0
// 注意,这里不一定是0,只不过旧长度16被一个线程全拿走了,剩下了0个
// 也就是说,transfer是本次分配后,还剩下的桶里最大的索引,别的线程还会继续分
bound = nextBound; // 最小下标0(旧数组)
i = nextIndex - 1; //最大下标15(旧数组)
advance = false;
}
}
// 判断i的范围,不在可移动插槽的索引范围内,说明全部迁移完了!
if (i < 0 || i >= n || i + n >= nextn) {
int sc;
// 如果完成了扩容
if (finishing) {
nextTable = null; // 释放
table = nextTab; // 更新 table
sizeCtl = (n << 1) - (n >>> 1); // 更新阈值
return;// 结束方法。
}
// 如果没完成,尝试使用cas减少sizeCtl,也就是扩容的线程数,同时更新标记 finishing为true
if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) { /
if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT)
return;
finishing = advance = true;
i = n; // recheck before commit
}
}
//下面才是真正迁移数据的操作!!!
else if ((f = tabAt(tab, i)) == null)
// 获取老 tab i 下标位置的变量,如果是 null,就使用 fwd 占位。
// cas成功,advance为true,下次for里while会做--i移动一个下标
advance = casTabAt(tab, i, null, fwd);
else if ((fh = f.hash) == MOVED)// 如果不是 null 且 hash 值是 MOVED
advance = true; // already processed // 说明别的线程已经处理过了,移动一个下标
else {
// 到这里,说明这个位置有实际值了,且不是占位符,那就需要我们迁数据了。
// 对这个节点上锁。防止别的线程 putVal 的时候向链表插入数据
synchronized (f) {
// 判断 i 下标处的桶节点是否和 f 相同 ,确保没有被别的线程动过
if (tabAt(tab, i) == f) {
Node<K,V> ln, hn;// 定义 low, height 高位桶,低位桶
// 如果 f 的 hash 值大于 0 属于常规hash,开始拆分高低链表 // 参考静态变量:MOVED -1、TREEBIN -2、RESERVED -3、HASH_BITS > 0
if (fh >= 0) {
// 和老长度进行与运算,由于 Map 的长度都是 2 的次方(16就是 10000 这类的数字)
// 那么取与 n 只有 2 种结果,一种是 0,一种是n
// 如果是结果是0 ,拆分后,Doug Lea 将其放在低位链表,反之放在 高位链表
// 这里和HashMap的算法不一样了!
int runBit = fh & n;
Node<K,V> lastRun = f;
// 遍历这个桶,注意,这地方有个讨巧的操作!往下看 ↓ (可以借助下 面的图来同步说明)
for (Node<K,V> p = f.next; p != null; p = p.next) {
// 沿着链往下走,挨个取与
int b = p.hash & n;
// 如果和上次循环的值相等,那不动(当然第一次的话就是和头节点 比较)
if (b != runBit) {
//如果不相等的话,就切换值
runBit = b;// 0遍。
lastRun = p;// 这个 lastRun 保证后面的节点与自己的 取于值相同,避免后面没
}
}
//思考一下,经过上一轮遍历完,发生了什么?
// runBit 要么是0 要么是1 ,
// lastRun 指向了最后一次切换的那个节点,它后面再没发生或切换
// 也就意味着,lastRun后面所有的节点和它都具备相同的runBit值
// 想想,可以做什么???
// 对!在lastRun处直接切断!带着后面的尾巴,直接当做拆分后的高 位,或者低位链表
// 这样就不需要和hashMap一样挨个断开指针,再挨个接一遍到新链,一 锅端就行了
if (runBit == 0) { // 如果最后的 runBit 是 0 ,直接当低位链表
ln = lastRun;
hn = null;
}
else {
hn = lastRun; // 如果最后的 runBit 是 1, 直接当高位链表
ln = null;
}
// 那么lastRun前面剩下的那些呢?
// 再遍历一遍就是了,注意,是从头结点f遍历到lastRun,后面的不需 要操心了
for (Node<K,V> p = f; p != lastRun; p = p.next) {
int ph = p.hash; K pk = p.key; V pv = p.val;
if ((ph & n) == 0)
// 如果与运算结果是 0,那么放低位链 表,注意是头插
ln = new Node<K,V>(ph, pk, pv, ln);// 参数里的ln 是next,头插!
else // 1 则放高位
hn = new Node<K,V>(ph, pk, pv, hn);
}
// 这里往下就类似 hashMap
// 设置低位链表放在新链表的 i
setTabAt(nextTab, i, ln);
// 设置高位链表,在原有长度上加 n
setTabAt(nextTab, i + n, hn);
// 将旧的链表设置成占位符,表示迁移完了!
setTabAt(tab, i, fwd);
// 继续向后推进
advance = true;
}
// 如果是红黑树
else if (f instanceof TreeBin) {
TreeBin<K,V> t = (TreeBin<K,V>)f;
TreeNode<K,V> lo = null, loTail = null;
TreeNode<K,V> hi = null, hiTail = null;
int lc = 0, hc = 0;
// 遍历
for (Node<K,V> e = t.first; e != null; e = e.next) {
int h = e.hash;
TreeNode<K,V> p = new TreeNode<K,V>
(h, e.key, e.val, null, null);
// 和链表相同的判断,与运算 == 0 的放在低位
if ((h & n) == 0) {
if ((p.prev = loTail) == null)
lo = p;
else
loTail.next = p;
loTail = p;
++lc;
}// 不是 0 的放在高位
else {
if ((p.prev = hiTail) == null)
hi = p;
else
hiTail.next = p;
hiTail = p;
++hc;
}
}
// 如果树的节点数小于等于 6,那么转成链表,反之,创建一个新的树
ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :
(hc != 0) ? new TreeBin<K,V>(lo) : t;
hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :
(lc != 0) ? new TreeBin<K,V>(hi) : t;
// 低位树
setTabAt(nextTab, i, ln);
// 高位树
setTabAt(nextTab, i + n, hn);
// 旧的设置成占位符
setTabAt(tab, i, fwd);
// 继续向后推进
advance = true;
}
}
}
}
}
}
2.3.5 get方法
//get操作无锁
//因为Node的val和next是用volatile修饰的
//多线程环境下线程A修改结点的val或者新增节点的时候是对线程B可见的
public V get(Object key) {
Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;
//key取hash
int h = spread(key.hashCode());
//1.判断table是不是空的,2.当前桶上是不是空的
//如果为空,返回null
if ((tab = table) != null && (n = tab.length) > 0 &&
(e = tabAt(tab, (n - 1) & h)) != null) {
//找到对应hash槽的第一个node,如果key相等,返回value
if ((eh = e.hash) == h) {
if ((ek = e.key) == key || (ek != null && key.equals(ek)))
return e.val;
}
else if (eh < 0)
//hash值为负值表示正在扩容,这个时候查的是ForwardingNode的find方法来定位到 nextTable新表中
return (p = e.find(h, key)) != null ? p.val : null;
while ((e = e.next) != null) {//既不是首节点也不是ForwardingNode,那就往下 遍历
if (e.hash == h &&
((ek = e.key) == key || (ek != null && key.equals(ek))))
return e.val;
}
}
//遍历完还没找到,返回null
return null;
}
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
volatile V val;
volatile Node<K,V> next;
Node(int hash, K key, V val, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.val = val;
this.next = next;
}
transient volatile Node<K,V>[] table;
缺点:
最大缺点就是ABA问题
ABA:如果一个值原来是A,变成了B,又变成了A,那么使用CAS进行检查时会发现它的值没有发生变化,但 是实际上却变化了
解决方案:
1、使用版本号。在变量前面追加上版本号,每次变量更新的时候把版本号加一,那么A-B-A 就会变成 1A-2B-3A
2、从Java1.5开始JDK的atomic包里提供了一个类AtomicStampedReference来解决ABA问题
这个类的compareAndSet方法作用是首先检查当前引用是否等于预期引用,并且当前标志是否等于预期标 志,如果全部相等,则更新
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本文链接:
https://blog.csdn.net/m0_46690280/article/details/117553508
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