fLuaLua 增量修改和合并库
fLua 是 Lua的增量修改和合并库,同时支持纯Lua和CPP。
使用
纯Lua使用
参考pure_lua_test.lua中的示例,运行方式:
lua pure_lua_test.lua
原始table为:
local src = { a = 1, b = "2", c = 3.3, d = true, sub = { a = 11, b = "22", c = 33.3, d = true, }, array = { 1, 2, 3, 4 }, obj_array = { { id = 1, a = 1, b = 2 }, { id = 2, a = 3, b = 4 }, { id = 3, a = 5, b = 6 }, { id = 4, a = 7, b = 8 }, } }
新的table为:
local dst = { b = "2", c = 3.4, d = false, sub = { a = 12, b = "11", }, array = { 2, 3 }, obj_array = { { id = 2, a = 3, b = 4 }, { id = 3, a = 5, b = 6 }, { id = 4, a = 70, b = 80 }, } }
计算diff:
local diff = lua_diff(src, dst, get_id)
注意:这里的get_id,是用来针对obj_array中的每个元素,获取其唯一标识的函数。目的是为了尽量减少大Obj数组的diff差异。这里的示例中,我们假设obj_array中的每个元素都有一个id字段,用来唯一标识该元素,所以get_id函数就是:
local get_id = function(v) return v.id end
当然,如果obj_array中的元素没有id字段,那么get_id函数就可以返回nil,这样就会对obj_array进行全量diff,这样的话,diff结果就会比较大。
最终的diff结果为:
{ ['d'] = false, ['c'] = 3.4, ['sub'] = { ['b'] = '11', ['a'] = 12, ['__diff_lua_del'] = { [1] = 'd', [2] = 'c' } }, ['obj_array'] = { [4] = { ['b'] = 80, ['a'] = 70 }, ['__diff_lua_array'] = true, ['__diff_lua_del'] = { [1] = 1 } }, ['array'] = { [1] = 2, [2] = 3, ['__diff_lua_del'] = { [1] = 3, [2] = 4 } }, ['__diff_lua_del'] = { [1] = 'a' } }
然后可以将diff应用到原始table上,得到新的table:
local new_dst = lua_patch(src, diff, get_id)
最终新的table与dst是相等的,注意这里obj_array里的元素顺序不一定是完全一致的
{ ['b'] = '2', ['d'] = false, ['c'] = 3.4, ['obj_array'] = { [1] = { ['b'] = 4, ['a'] = 3, ['id'] = 2 }, [2] = { ['b'] = 6, ['a'] = 5, ['id'] = 3 }, [3] = { ['b'] = 80, ['a'] = 70, ['id'] = 4 } }, ['array'] = { [1] = 2, [2] = 3 }, ['sub'] = { ['b'] = '11', ['a'] = 12 } }
纯CPP使用
参考main.cpp中的pure_cpp_test函数,使用和算法与Lua版本一样。计算diff:
#include "diff_lua.h" auto diff = CalDiff(src, dst, get_id, new_func);
输出结果diff与Lua一致,然后patch:
auto new_dst = PatchDiff(src, diff, get_id, new_func);
最终new_dst与dst是相等的
CPP+Lua混合使用
参考main.cpp中的mix_cpp_test函数和mix_cpp_test.lua,在Lua中调用CPP计算diff:
local libdifflua = require("libdifflua") local diff = libdifflua.cal_diff(src, dst, _G.lua_get_id, _G.lua_new_func)
CPP会把Lua table转成内置数据结构,计算diff,然后再转回Lua Table。
Lua调用CPP进行patch:
lualocal new_dst = libdifflua.patch_diff(src, diff, _G.lua_get_id, _G.lua_new_func)
最终new_dst与dst是相等的
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