language-gdscriptgdscript language grammar package for atom.io

联合创作 · 2023-09-28 00:47

lang-gdscript package



GDScript (Godot Scripting Language) grammar for atom.io.


Features



  • Syntax highlighting for gd, tres, tscn, and project.godot files.

  • Autocomplete for GDScript provided by Godot (v3.2+)

  • atom-ide-base integration

    • Adds datatips, diagnostics, and hyperclicking support.



Dependencies


Pre-built binaries for tree-sitter-gdscript and tree-sitter-godot-resource are available for Linux (64 bit), macOS (64 bit), and Windows (32 & 64 bit).



  • Python2 is needed only when there are no pre-built binaries that match atom or your platform.


Install



  • apm install lang-gdscript

    • use lang-gdscript because there's another language-gdscript package


  • or from atom > settings > install

    • search lang-gdscript


  • or clone this repository

    • from project root run apm install then apm link



Optionally install atom-ide-base for an IDE like experience:



  • apm install atom-ide-base


Usage



  • Connecting to Godot's Language Server



    • The Godot Editor must be open to connect.

    • The editor will automatically try connecting when opening a GDScript file.


  • Show GDScript Language Client's status via



    • Packages > Lang GDScript > Show Language Client Status or

    • Searching in the command palette for Show Language Client Status



Q&A



I would like syntax highlighting and tree sitter isn't working, what can I do?



Make sure Atom is up to date and try re-installing. Otherwise, the legacy text-mate grammar is still included. You can select the non-tree-sitter grammar which is called GDScript (Legacy Textmate Grammar).



How come I'm not getting completion results, diagnostics, errors, etc?




  1. Make sure the relevant atom-ide-* package is installed or atom-ide-base which installs all of the atom ide packages.

  2. Open the Godot Editor (v3.2+).

  3. Check that the lang-gdscript's server port setting matches the Godot Editor's language server port.

  4. Try opening a gdscript file. lang-gdscript will attempt to connect when a new gdscript file is opened.


Changelog


v6.2.0



  • Fixed grammar applying to and causing the linter to lint unrelated files

  • Removed basic-completion-provider and old documentation data that bloated the package size.

  • Fixed client sockets not closing

  • Added a package activationHook. Now the package only activates when a gdscript grammar is used. This reduces startup time to 0ms.

  • Added an opt-out setting for the client called enableGodotLanguageServerClient

  • Fixed errors when closing gdscript file and closing the last gdscript file

  • Updated atom-languageclient to v1.0.7

  • Added inferred_type highlight scope

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