language-gdscriptgdscript language grammar package for atom.io
lang-gdscript package
GDScript (Godot Scripting Language) grammar for atom.io.
Features
- Syntax highlighting for gd, tres, tscn, and project.godot files.
 - Autocomplete for GDScript provided by Godot (v3.2+)
 -  atom-ide-base integration 
  
- Adds datatips, diagnostics, and hyperclicking support.
 
 
Dependencies
Pre-built binaries for tree-sitter-gdscript and tree-sitter-godot-resource are available for Linux (64 bit), macOS (64 bit), and Windows (32 & 64 bit).
- Python2 is needed only when there are no pre-built binaries that match atom or your platform.
 
Install
-  
apm install lang-gdscript- use lang-gdscript because there's another language-gdscript package
 
 - or from atom > settings > install 
  
- search 
lang-gdscript 
 - search 
 - or clone this repository 
  
- from project root run 
apm installthenapm link 
 - from project root run 
 
Optionally install atom-ide-base for an IDE like experience:
apm install atom-ide-base
Usage
-  
Connecting to Godot's Language Server
- The Godot Editor must be open to connect.
 - The editor will automatically try connecting when opening a GDScript file.
 
 -  
Show GDScript Language Client's status via
- Packages > Lang GDScript > Show Language Client Status or
 - Searching in the command palette for Show Language Client Status
 
 
Q&A
I would like syntax highlighting and tree sitter isn't working, what can I do?
Make sure Atom is up to date and try re-installing. Otherwise, the legacy text-mate grammar is still included. You can select the non-tree-sitter grammar which is called GDScript (Legacy Textmate Grammar).
How come I'm not getting completion results, diagnostics, errors, etc?
- Make sure the relevant 
atom-ide-*package is installed oratom-ide-basewhich installs all of the atom ide packages. - Open the Godot Editor (v3.2+).
 - Check that the lang-gdscript's server port setting matches the Godot Editor's language server port.
 - Try opening a gdscript file. lang-gdscript will attempt to connect when a new gdscript file is opened.
 
Changelog
v6.2.0
- Fixed grammar applying to and causing the linter to lint unrelated files
 - Removed basic-completion-provider and old documentation data that bloated the package size.
 - Fixed client sockets not closing
 - Added a package activationHook. Now the package only activates when a gdscript grammar is used. This reduces startup time to 0ms.
 - Added an opt-out setting for the client called 
enableGodotLanguageServerClient - Fixed errors when closing gdscript file and closing the last gdscript file
 - Updated atom-languageclient to v1.0.7
 - Added 
inferred_typehighlight scope 
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