让编辑器显示场景内的相机视角

白玉无冰

共 2532字,需浏览 6分钟

 ·

2022-12-17 19:06

环境

Cocos Creator 3.6.2

步骤

将下面的脚本放入项目中

    //EditorCamerHelper.ts
import { _decorator, Component, Camera, log, Node } from 'cc';
import { EDITOR } from 'cc/env';
const { ccclass, property, executeInEditMode } = _decorator;
declare const cce: any;

@ccclass('EditorCamerHelper')
@executeInEditMode
export class EditorCamerHelper extends Component {
_targetCamera: Camera = null!
get targetCamera() {
return this._targetCamera
}
@property(Camera)
set targetCamera(v) {
this._targetCamera = v;
this.node.worldPosition = this.targetCamera.node.worldPosition
this.node.worldRotation = this.targetCamera.node.worldRotation
}

_refresh: boolean = false;
get refresh() {
return this._refresh
}
@property
set refresh(v) {
this._refresh = v;
this.syncFromCameraTransform()
}

start() {
log('欢迎关注微信公众号【白玉无冰】 https://mp.weixin.qq.com/s/-I6I6nG2Hnk6d1zqR-Gu2g')
this.syncFromCameraTransform()
}

onFocusInEditor() {
this.syncFromCameraTransform()
this.node.on(Node.EventType.TRANSFORM_CHANGED, this.onTransfromChange, this)
}
onLostFocusInEditor() {
this.node.off(Node.EventType.TRANSFORM_CHANGED, this.onTransfromChange, this)
this.refresh = false
}

private syncFromCameraTransform() {
if (this.targetCamera) {
this.node.worldPosition = this.targetCamera.node.worldPosition
this.node.worldRotation = this.targetCamera.node.worldRotation
}
}

private onTransfromChange() {
if (EDITOR && this.refresh && this.targetCamera) {
this.targetCamera.node.worldPosition = this.node.worldPosition
this.targetCamera.node.worldRotation = this.node.worldRotation
}
}

lateUpdate(deltaTime: number) {
if (EDITOR && this.refresh && this.targetCamera) {
const editorCamera: Camera = cce.Camera.camera;
editorCamera.cameraType = this.targetCamera.cameraType
editorCamera.fov = this.targetCamera.fov
editorCamera.far = this.targetCamera.far
editorCamera.orthoHeight = this.targetCamera.orthoHeight
editorCamera.node.worldPosition = this.targetCamera.node.worldPosition
editorCamera.node.worldRotation = this.targetCamera.node.worldRotation
}
}
}

98b5ad55a15d716b6fa50ac0361b1bef.webp

将脚本文件拖入场景中

8bfbdeafd0715f4ebb39dcc55455192a.webp

填充脚本参数

  1. 选中脚本节点

  2. 拖入想要显示的相机

  3. 勾上 refresh,会自动跟随相机视角

6273cc11f7c1cdbc4855ac93ff7900f0.webp

当前脚本丢失焦点时,就不会继续自动跟随相机视角了。

效果

勾上后显示相机的视角

b46e49721c46219b587ec4cde5ff2cf5.webp

可以通过修改脚本节点的位置角度,同时修改相机的视角。

234c10d5fe50850d06e9967bcfad8564.webp

原理

找到隐藏在编辑器中相机cce.Camera.camera,复制想要显示的相机参数。

注意!!! 直接改编辑相机的参数可能会出现意外情况,出现异常时重启编辑~~

欢迎关注公众号【白玉无冰】

浏览 25
点赞
评论
收藏
分享

手机扫一扫分享

分享
举报
评论
图片
表情
推荐
点赞
评论
收藏
分享

手机扫一扫分享

分享
举报